John brought up this question in another thread, and we've agreed that the question hasn't been settled completely. Thus allow me to quote the questions and responses here. Feel free to discuss and offer up your own viewpoints.
JohnRCS wrote:
2) Why isn't my machine spirit resolved as if it were a second unit?
As I read the argument above, I must determine the target for the machine spirit AND the crew MUST be selected BEFORE combat is resolved. I do not see that. If I had two tanks, I can certainly fire at "unit A", then resolve the entire shooting phase before deciding whether or not I select the target for "unit A". In other words, if I kill off "unit A", then there is no reason to shoot at it.
The same scenario still applies to my land raider. The SM codex (p. 81) does not specify that I must select a target for both the machine spirit AND the crew before either resolves combat. Based on the discussion above, as well as the rules, I CAN wait for combat to be completely resolved for the crew BEFORE selecting a target for the machine spirit. In other words, if the crew kills off "unit A", there would be no reason for me to have the machine spirit also shoot at "unit A". If they are not resolved separately, then if the crew weapons fill off the target unit, then the machine spirit's shooting phase is wasted because it is NOT allowed to select a different target (since it was determined above that the machine spirit combat MUST be resolved with the crew combat).
I have been through the INAT FAQ and it does not address what unit the machine spirit can target and when it must select the target. It also does not address whether the crew and machine spirit can only attack the same unit when it has declared such BEFORE shooting begins. I know special rules allow other types of units allow units to select two targets. Does anyone know if those rules demand the selection of targets before the first unit is attacked?
Hikaru-119 wrote:
2. It is a part of that vehicle. It is like a long fangs squad splitting fire. They must determine what they are going to shoot at before either of those rolls are made because it is all one unit. This is my understanding of it.
JohnRCS wrote:
Where can this be found? I have been looking through the rulebook and codices I have and could not find anything like that. Is that in the rules or are you guessing that is your interpretation of the rules? The machine spirit rule does not give any indication that this is the case. As I have not been able to find it anywhere else, I have not been able to find anything similar, but I have only the Space Marine and Space Wolves Codex, as well as the large rulebook.
P. 28 of the Space Wolves Codex describes "Fire Control". This ability allows the squad to split fire between two targets, as long as the squad leader is alive and has not fired. It specifically states that the player must designate which models will be shooting at which target. In this case, I see that it is clear that both targets must be selected in advance. I see no such wording for the machine spirit. As I interpret it, the machine spirit is effectively operating as a second unit.
Arander wrote:
John, as stated, a unit must do all of it's shooting at one time. The Power of the Machine Spirit wargear only allows the unit to target a different unit with 1 of it's guns. It in no way mentions being able to fire out of sequence. Page 15 starts the section on shooting, and states how to resolve a units firing. You resolve all shots before moving on to the next unit. Thus in this situation, you would resolve all of the vehicles's shots on the unit, at which point the player would allocate wounds and roll for saves/remove models. Page 58 further clarifies how vehicles shoot, explaining how to measure line of sight and range from the guns. A vehicle however, still follows the standard rules for shooting, just like every other unit in the game.
There are the pertinant questions and responses. Feel free to offer up your opinion on what the proper use of the wargear is.