The Battle Barn

A gaming club based out of Grand Rapids MI, The Battle Barn hosts weekly gaming nights where a multitude of different games can be tried. No matter the game system you're interested in, come check us out and satisfy your gaming needs.
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 Post subject: 2011 Winter League Discussion
PostPosted: Fri Dec 17, 2010 3:15 pm 
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With this year running down, and with the leadup to Adepticon, I think we should do something in the intervening months. So let's start up another winter League. Here's the idea that a few of us threw together over the past week.

It will be similar to the old GW 'Eye of Terror' campaign that they did a few years back. All the participants will be split into teams, and as they fight battles, they win control points for certain planetary systems. Members of a team are allowed to challenge other team members to pick the placement of the battle. Challenges will be allocated a specific amount per team, that will renew each phase (i think a phase would last 1 month). Other interesting cards that the teams would have, would be a counter-attack charge, where after a challenge has been issued, they can play this card to instead attack first on the battlefield of their choosing.

Certain planetary systems would always use specific terrain types, such as a hive world with all buildings and ruins, or an agri-world which would be all hills and trees.

Special characters would be allowed, possibly limted to 1 specific character per team (open to discussions on this) but would be limited in that they could die and be gone from good. I'm thinking each special/unique character is allowed 1 ressurection. Basically it can die once and be ok. But if it dies twice, then he isn't allowed to be used anymore during the league. Maybe each team will have a single Ressurection card that will allow a special/unique character 1 more chance on the battlefield. (again open for discussion)

This will also be a painting league, similar to the escalation league we did last year. I'm thinking something similar. The first phase is 1000 points and requires fully painted models (basing is optional). The second phase would be 1500 points, and the third phase 1850. This leads right up to Adepticon and the Championships where you will need a 1850 army painted anyways.

You would be allowed to use any codex and models. Each game you could use something different if you'd like. You are only limited by the models that you have painted.

At the end of the league, the winning team will win something. (perhaps a pizza party or some other type of group prize that all members can share. again open to discussion)

Let me know your thoughts and interest level. I'd love to have 3-5 teams, but that would require around 12 people so hard to say if that many will participate. The nice thing is with having 2-3 people on a team, if for some reason you can't make it out one night, your team member can get in a few games to gain some control points on a system.

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 Post subject: Re: 2011 Winter League Discussion
PostPosted: Fri Dec 17, 2010 7:04 pm 
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All for the "special characters can die once and when they die twice they are dead - dead."

Although being able to switch armies is neat I assume then that since this is the case there will be very little in the way an over arching story (doesn't matter too much).

Any codex? Gotcha. I think I have a lot of second and third edition codexes that would be useful then.

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 Post subject: Re: 2011 Winter League Discussion
PostPosted: Fri Dec 17, 2010 7:06 pm 
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Considering the teams would be somewhat random and probably consist of different armies, yea there really wouldn't be much of an over arching story. When 90% of the people play some form of Imperial army, it's kind of hard to flesh out the other side.

I should rephrase that. Any current codex. Sneaky idea though. I know a few people who'd love to run old 3rd or 4th edition codex armies...hell myself included.

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 Post subject: Re: 2011 Winter League Discussion
PostPosted: Sat Dec 18, 2010 1:45 am 
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Sounds cool. How would teams be selected? Would people select their own teammates or would there be some sort of random selection process? I would personally prefer random teamings. I also like the dead twice is dead thing for SC's, but with many of the SC's 'unlocking' certain army builds this could really hamper some peoples armies. Maybe allow them a chance to 'heal' at the beginning of each new phase of the campaign or something.

Anyways, I'm in!

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 Post subject: Re: 2011 Winter League Discussion
PostPosted: Sat Dec 18, 2010 1:37 pm 
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Teams would be selected either by random pairings, or possibly team captains. Or I could just take the names of everyone who wants to play and do what I can to create 'fair and balanced' teams so the experienced players are spread out evenly amidst the newer players as well.

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 Post subject: Re: 2011 Winter League Discussion
PostPosted: Sun Dec 19, 2010 10:20 am 
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Names in a hat sounds good to me.

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 Post subject: Re: 2011 Winter League Discussion
PostPosted: Sun Dec 19, 2010 1:14 pm 
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Sounds good to me. I like the idea of randomizing the teams and the special characters "dieing" in the campaign.

Count me in


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